Taking advantage of the moment, I would like to make two other suggestions for improvement. Because of the little I researched, it was said that this software only works in applications / games that use directx / opengl, so it does not work, for example, in old games of Windows (freecell, etc.). Regarding the issue of Fraps not working on NoMachine, I’ll look for the reason in the official forums of the software, but I think it has to do with directx / opengl. Can I suggest something? Maybe NoMachine could display the frames information in the stream window, in one of the corners, as an option (printing it in real time). It will be good for people who want to measure the speed of video that arrives on the client side.
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